Special Interest Group on Narrative and Learning Environments
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Suggested Bibliography
Aylett, R. (1999). In Proceedings of AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Aylett, R. (2006).
And they both lived happily ever after? Digital stories and learning.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Aylett, R., & Louchart, S. (2003).
Towards a narrative theory of virtual reality.
Virtual Reality, 7, 32–9.
Bailey, P. (1999). In Proceedings of AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Bal, M. (1985).
Narratology: Introduction to the theory of narrative.
University of Toronto Press Inc.
Bartlett, F. C. (1932, 1961, 1995).
Remembering: A study in experimental and social psychology.
Cambridge University Press.
Baumer, S., Ferholt, B., & Lecusay, R. (2005).
Promoting narrative competence through adult–child joint pretense: Lessons from the Scandinavian educational practice of playworld.
Cognitive Development, 20 576–590.
Bruner, J. (2004).
Life as narrative.
Social Research, 71 (3), 691–710.
Boella, G., Damiano, R., & Lesmo, L. (1999). In Proceedings of AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Boling, E.C. (2007).
Linking technology, learning, and stories: implications from research on hypermedia video-cases.
Teaching and Teacher Education, 23 (2), 189–200.
Braun, J. A., & Crumpler, T. P. (2004).
The social memoir: an analysis of developing reflective ability in a pre-service methods course.
Teaching and Teacher Education, 20 (1), 59–79.
[summary] Bruner, J. (1990).
Acts of meaning.
Harvard University Press.
Bruner, J. (1996).
The culture of education.
Harvard University Press.
Bujold, C. (2004). Journal of Vocational Behaviour, 64 (3), 470–484.
Callaway, C. B., & Lester, J. C. (2002). Artificial Intelligence, 139 (2), 213–252.
Cassel, J., & Smith, J. (1999). In Proceedings of AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Cavazza, C. & Pizzi, D. (2006).
Narratology for Interactive Storytelling: A Critical Introduction.
In S. Göbel, R. Malkewitz, I. Iurgel (Eds.), Technologies for Interactive Digital Storytelling and Entertainment LNCS 4326 (pp. 72–83). Springer.
Champion, T. (1998). Linguistics and Education, 9 (3), 251–286.
Chatman, S. (1978).
Story and discourse: Narrative structure in fiction and film.
NY: Cornell University Press.
Clark, W. (1995). Studies in the History and Philosophy of Science, 26 (1), 1–71.
Conle, C. (2003). Educational Researcher, 32 (3), 3–15.
Conle, C. (2006).
Considerations on technology-mediated narrative learning environments.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Dautenhahn, K. (2001). In M. Beynon, C. Nehaniv, & K. Dautenhahn (Eds.), Cognitive technology (pp. 248–266). Springer.
[summary] De Vries, B. (2004). Unpublished doctoral dissertation, University of Twente, The Netherlands.
De Vries, B. (2006).
Reflective narration with e-mail. Issues concerning its implementation.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Decortis, F., & Rizzo, A. (2002). Personal and Ubiquitous Computing, 6 (5-6).
[summary] Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.). (2006). Sense Publishers.
Dettori, G. & Giannetti, T. (2006).
Narrative creation and self-regulated learning.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Dijkstra, C., Zwaan, R., Graesser, A., & Magliano, J. P. (1995). Poetics, 23, 139–157.
Doxiadis, A. (2003).
Embedding mathematics in the soul: narrative as a force in mathematics education.
Opening address to the Third Mediterranean Conference of Mathematics Education. Athens.
Doyle, W. (1997). Teaching and Teacher Education, 13 (1), 93–99.
Earp, J. & Giannetti, T. (2006).
Narrative-oriented software for the learning of a foreign language. Tools helping young people to develop communication skills.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Engel, S. (2005).
The narrative world of what is and what if.
Cognitive Development, 20 (1),514–525.
Faux, F. (2006).
Speak for Yourself!
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Fenstermacher, G. D. (1997). Teaching and Teacher Education, 13 (1), 119–124.
Fleisher Feldman, C. (2005).
Mimesis: where play and narrative meet.
Cognitive Development, 20 (1),503–513.
Fusai, C., Saudelli, B., Marti, P., Decortis, F., & Rizzo, A. (2003). Journal of Computer Assisted Learning, 19 (2).
Hoppe, U., Lingnau, A., Machado, I., Paiva, A., Prada, R., & Tewissen, F. (2000). In Proceedings of 6th International Workshop on Groupware. IEEE Computer Society.
Ikeda, N. (1999).
Effects of different types of images on the understanding of stories: basic research to develop Japanese teaching materials for use on the Internet.
System, 27, 105–118.
Ilgaz, H. & Aksu-Koç, A. (2005).
Episodic development in preschool’s children play-prompted and direct-elicited narratives.
Cognitive Development, 20 (1),526–544.
James, C., & Minnis, W. (2004). Business Horizons, 47 (4), 23–32.
Kaczmarek, L. J. (1999). Neuropsychology Review, 9 (2), 79–87.
Kohler Riessman, C. (1993).
Narrative analysis.
CA: Sage Publications Inc.
Krummheuer, G. (1998).
The narrative character of argumentative mathematics classroom interaction in primary education.
Proceedings of the First Conference of the European Society for Research in Mathematics Education. Osnabrueck.
[summary] Kvernbekk, T. (2003). Studies in Philosophy and Education, 22, 267–279.
Kynigos, C., Kazazis, N. & Makrì, K. (2006).
On narrative perception and creativity.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Laaksolahti, J. (2006).
Methods for evaluating a dramatic game.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Laurillard, D. & Taylor, J. (1994).
Designing the stepping stones: an valuation of interactive media in the classroom.
Journal of Educational Television, 20 (3),169–184.
Laurillard, D. (1998). Computers and Education, 31 (2).
Laurillard, D., Stratfold, M., Luckin, R., Plowman, L., & Taylor, J. (2000). Journal of Interactive Media in Education.
Lewis, P. (2004). Teaching and Teacher Education, 20, 231–242.
[summary] Lieblich, A., Tuval-Mashiach, R., & Zilber, T. (1998).
Narrative research: Reading, analysis, and interpretation.
(Vol. 47). SAGE Publications.
Luckin, R., Plowman, L., Laurillard, D., Stratford, M., Taylor, J., & Corben, S. (2001). International Journal of Artificial Intelligence in Education, 12.
Luckin, R., Taylor, J., Plowman, L., Laurillard, D., & Stratford, M. (1998). In Proceedings of the Exhibits at Intelligent Tutoring Systems Conference. San Antonio, Texas.
Luckin, R. (2003).
Between the lines: documenting the multiple dimensions of computer-supported collaborations.
Computers & Education, 41, 379–396.
Luhman, J. T. (2005). Special Double Issue: Complexity and Storytelling, 7 (3–4), 15–22.
Machado, I., Martinho, C., & Paiva, A. (1999). In Proceedings of AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Machado, I., & Paiva, A. (2000). In J.-T. Milde (Ed.), Proceedings of the Autonomous Agents Workshop on Communicative Agents in Intelligent Virtual Environments. Barcelona.
Machado, I., Paiva, A., & Brna, P. (2001). In Proceedings of the 10th International Conference on AI in Education. IOS Press.
Machado, I., Paiva, A., & Brna, P. (2001). In International Conference on Virtual Storytelling. Springer-Verlag Heidelberg.
Machado, I., Paiva, A., & Prada, R. (2001). In Agents '01: Proceedings of the 5th International Conference on Autonomous Agents. ACM Press.
Machado, I., Prada, R., & Paiva, A. (2000). In Proceedings of the 3rd International Conference on Collaborative Virtual Environments. ACM Press.
Mallon, B., & Webb, B. (2000). International Journal of Human-Computer Studies, 53, 269–287.
Mateas, M., & Senger, P. (1999). In M. Mateas & P. Senger (Eds.), Working Notes of the Narrative Intelligence Symposium. AAAI Press.
Mazur, B. (2005).
“Eureka” and other stories.
Presentation at the “Mathematics and Narrative” conference. Mykonos.
McEwan, H. (1997). Teaching and Teacher Education, 13 (1), 85–92.
McEwan, H., & Egan, K. (Eds.). (1995).
Narrative in teaching, learning and research.
New York: Teachers College Press.
Meech, J. F. (1999). In Proceedings of AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Mitchell, W. J. T. (1981).
On narrative.
University of Chicago Press.
Mor, Y., & Noss, R. (2004). Paper presented at the CSCL SIG First Symposium.
[summary] Mott, W., Callaway, C., Zettlemoyer, L. S., Lee, Y. S., & Lester, J. C. (1999). In Proceedings of AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Negrete, A., & Lartigue, C. (2004). Endeavour, 28 (3).
Oliver, R., & Herrington, J. (2003). Journal of Interactive Learning Environments, 11 (2), 111–126.
Overcash, J. (2003). Critical Reviews in Oncology/Hematology, 48, 179–184.
Paiva, A., Costa, M., Chaves, R., Piedade, M., Mourao, D., Sobral, D., Hook, K., Andresson, G., & Bullock, A. (2003). International Journal of Human-Computer Studies, 59, 227–235.
Paiva, A., & Machado, I. (1998). In V. Shute (Ed.), Intelligent tutoring systems. Springer-Verlag.
Paiva, A., & Machado, I. (2002). International Journal of Continuing Engineering Education and Life-Long Learning, 12 (1).
Paiva, A., Machado, I., & Martinho, C. (1999). In Proceedings of the AIED Workshop on Animated and Personified Pedagogical Agents. Le Mans.
Paiva, A., Machado, I., & Prada., R. (2001). IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans, 31 (5).
Pentland, B. T. (1999). In HICSS ’99: Proceedings of the thirty-second annual hawaii international conference on system sciences-volume 1. IEEE Computer Society.
Peoples Halio, M. (1996). Computers and Composition, 13 (3), 343–352.
Persson, P. (1998). In N. Dahlbäck (Ed.), Exploring navigation: towards a framework for design and evaluation of navigation in electronic spaces . (chap. 12) (Tech. Rep. No. T98:01). Swedish Institute of Computer Science.
Phillion, J., & Connelly, F. M. (2004). Teaching and Teacher Education, 20 (5), 457–471.
Phillips, D. C. (1997). Teaching and Teacher Education, 13 (1), 101–109.
Pléh, C. (2003). Neohelicon, 30 (1).
Plowman, L. (1994). Journal of Educational Multimedia and Hypermedia, 3, 275–293.
Plowman, L. (1996). Information Design Journal, 8 (3), 258–266.
Plowman, L. (1996). British Journal of Educational Technology, 27 (2), 92–105.
Plowman, L. (1998). In Proceedings of UNESCO/Open University International Colloquium: Virtual Learning Environments and the Role of the Teacher.
Pokinghorne, D. (1988).
Narrative knowing and the human sciences.
NY: State University of New York Press.
Porter Abbott, H. (2002).
The cambridge introduction to narrative.
Cambridge University Press.
Prada, R., Machado, I., & Paiva, A. (2000). In Intelligent Tutoring Systems. Springer-Verlag Heidelberg.
Prada, R., Machado, I., Paiva, A., & Gouveia, C. (2002). In Intelligent Tutoring Systems. Springer-Verlag Heidelberg.
Rizzo, A., Marti, P., Decortis, F., Rutgers, J., & Thursfield, P. (2003). In M. A. Blythe, K. Overbeeke, A. F. Monk, & P. C. Wright (Eds.), Funology: From usability to enjoyment (Vol. 3). Kluwer Academic Publishers.
Ryokai, K., Vaucelle, J. & Cassel, J. (2002).
Literacy learning by storytelling with a virtual peer.
In Proceedings of Computer Support for Collaborative Learning.
Scalise Sugiyama, M. (2001). Evolution and Human Behavior, 22 (4), 221–240.
Silva, A., Vala, M., & Paiva, A. (2001). In Proceedings of the Workshop on Representing, Annotating, and Evaluating Non-Verbal and Verbal Communicative Acts to Achieve Contextual Embodied Agents. Montreal.
Sobral, D., Machado, I., & Paiva, A. (2003). In Proceedings of the 4th International Working Conference on Intelligent Virtual Agents. Springer-Verlag Heidelberg.
Song, G., & Salvendy, G. (2003). International Journal of Human-Computer Studies, 56 (6), 777–795.
Sperry, D., & Sperry, L. (1996). Cognitive Development, 11 (3), 443–465.
Szilas, N. (1999). In Proceedings of the AAAI Fall Symposium on Narrative Intelligence. AAAI Press.
Thomas, R. (2002).
Mathematics and narrative.
The Mathematical Intelligencer, 24 (3), 43–46.
Timchenko, O. (2006).
Narrative for Motivation and meaning-making.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Turner, P., & Turner, S. (2003). Design Studies, 24 (6), 537–547.
Valinho, P. & Correia, N. (2006).
OTTomer. An interactive adventure system for children?
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Vardi, G. (1999). In Proceedings of the 10th ACM Conference on Hypertext and Hypermedia: Returning to Our Diverse Roots. ACM Press.
Vaz, A. & Paiva, A. (2005).
Using Perspective in Narrative Learning Environments.
In Proceedings of the Workshop on Narrative Learning Environments (Affiliated with AIED 05). Amsterdam.
Vaz, A. & Paiva, A. (2006).
Can character perspective induce reflection?
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Walker, K. (2004). In SRMC '04: Proceedings of the 1st ACM Workshop on Story Representation, Mechanism and Context (pp. 55–58). ACM Press.
Walker, K. (2006).
Story Structures.
In Dettori, G., Giannetti, T., Paiva, A., & Vaz, A. (Eds.), Technology-mediated narrative environments for learning. Sense Publishers.
Watkins Jr., J. R. (1999). Computers and Composition, 16 (3), 383–394.
Watson, B., Kim, J., McEneany, T., Moher, T., Hindo, C., Gomez, L. M., & Fransen, S. (2004). IEEE Computer Graphics and Applications, 24 (2), 13–15.
Wertsch, J. V. (1998).
Mind as action.
New York: Oxford University Press.
Williams, K. C., Cooney, M., & Nelson, J. (1999). Journal Of Early Childhood Teacher Education, 20 (3), 347–352.
Wright, M. von (2002). Studies in Philosophy and Education, 21, 407–416.
Young, R. M. (1999). In M. Mateas & P. Senger (Eds.), Working Notes of the Narrative Intelligence Symposium. AAAI Press.
Zellweger, P., Mangen, A. & Newman, P. (2002).
Reading and writing fluid hypertext narratives.
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia, 45–54.
Zoll, C., Enz, S., Schaub, H., Aylett, R. & Paiva, A. (2006).
Fighting Bullying with the Help of Autonomous Agents in a Virtual School Environment.
In Proceedings of the 7th International Conference on Cognitive Modelling. Trieste, Italy.